$$$ KPO and CZM $$$: Monster Hunter World - Hammer Build (Max Earplugs + Attack Boost + Weakness Exploit)

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Tuesday, February 20, 2018

Monster Hunter World - Hammer Build (Max Earplugs + Attack Boost + Weakness Exploit)

I am sharing something different today - my Hammer build/equipment in Monster Hunter World! This mixed armor build gives max Attack Boost (Level 7), max Earplugs (Level 5) and max Weakness Exploit (Level 3)! It comes with lots of slots for decorations/jewels too! All these are before augmentations.

In my opinion, these 3 skills are necessary for a hammer player because we go for the highest damage output! Max earplugs ensure that we will not be affected by the monster's roar and give us the opportunity to continue whacking. One can argue that rolling out of the roar works but we will lose the charge as a result.


Weapon: Obliteration's Footfall (1 slot - level 1)
Head: Bazel Helm Beta (2 slots - level 3 and level 1)
Body: Dober Mail Beta (1 slot - level 3)
Glove: Kaiser Vambraces Alpha (1 slot - level 1)
Pants: Bazel Coil Beta (1 slot - level 3)
Legs: Dober Greaves Beta (1 slot - level 1)
Charm: Attack Charm 3

Required Decorations/Jewels:
- 1 Earplugs Jewel 3
- 1 Tenderizer Jewel 2

Alternatively, one can also change the head, glove, and charm to give a similar build.

Weapon: Obliteration's Footfall (1 slot - level 1)
Head: Dragonking Eyepatch Alpha (1 slot - level 1)
Body: Dober Mail Beta (1 slot - level 3)
Glove: Kaiser Vambraces Beta (1 slot - level 3)
Pants: Bazel Coil Beta (1 slot - level 3)
Legs: Dober Greaves Beta (1 slot - level 1)
Charm: Earplugs Charm 3

Required Decorations/Jewels:
- 3 Attack Jewel 1


I prefer the first build because you can get more decorations slots to play with. With the first set, I have an attack of 1279 and a defense of 395! Going to slay some dragons now, happy hunting :)

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